Places to visit:
Simulations:
- Museums: Abyss Museum : http://slurl.com/secondlife/Gun/82/43/81
- Photographic objects: http://slurl.com/secondlife/Odyssey/216/209/40
- Svaga ecosystem: http://slurl.com/secondlife/Svarga/7/124/22
Emerging narratives and aesthetic Forms
- Hyperformalism: Dan Coyote, Code as visual art: http://slurl.com/secondlife/uvvy/85/209/26
- Lars New Art center: http://slurl.com/secondlife/Otherwhen/7/194/21
- Reactive Art Collective: Code as visual and behavioural art: http://slurl.com/secondlife/Vaoetere/72/213/24
- ALife
- SL Internship, Alternate spacial designs: http://slurl.com/secondlife/Dowden/14/35/62
- Physical-virtual Hybrids, Alternative interfaces: http://slurl.com/secondlife/Odyssey/220/218/551
- Angrybeth (data-installations): http://slurl.com/secondlife/The%20Port/27/83/26
- Odyssey collective: http://slurl.com/secondlife/Odyssey/120/48/26
- Netroots: http://slurl.com/secondlife/Yearly%20Kos%20Convention%204/229/53/24
Remediation examples:
- Designers from other media come to a new platform
- Research Tool For Another Media I.e. Photography to Painting
- Distribution For Another Media
- Photography: http://slurl.com/secondlife/Hotgates/38/198/47
- Film : http://slurl.com/secondlife/Sundance%20Channel/72/66/31
- Piano bar: http://slurl.com/secondlife/Broadway%20Live%20Island/28/245/40
- Machinima: http://youtube.com/watch?v=LxVDVggLqsA (Robbie Dingo)
- Archival medium Exhibition: http://slurl.com/secondlife/Hotgates/117/105/51
- Public space for openings: Ouvroir: http://slurl.com/secondlife/Ouvroir/189/64/40
Resources
Some SL Tools
Alternate viewers: